time I've been playing with the option to put shadows in Second Life, more or less since I changed my computer, because the former almost or enduring the WindLight . And, no, it may not be the best way to get a good performance for everyday use, because of course everything becomes much slower, but it allows you to take amazing photographs without shadows need a lot of photoshop. So it is worthwhile to use them in simple pictures, like the one above. On the right, using one of the presets Caliah of Lyon, which is basically the standard lighting "flat" and left the same photo but with a soft shadow. It's a fairly subtle, but greatly improves the picture.
This is another good example. It is my current store, when I had to redesign after the last move, I took to build an open ceiling with a kind of lattice. And with the idea that would be great with the shadows, of course.
Provided you have a graphics card capable of bearing, there are two methods to turn the shadows, depending on whether you're in a Version 2.0 of the program or using one of the old. The latter is to use the debugger settings, sounds a bit complicated but really is quite simple: Open
- graphics options and change the setting to ULTRA (all at maximum). Click
- Ctrl + Alt + D to open the Advanced menu, in case you have not already set.
- Baja to the bottom and click on Show debugger settings.
- Write in box RenderDeferred below and make sure it is marked as FALSE . Now write
- RenderUseFBO and change the option to TRUE . Lastly
- rewrites RenderDeferred and now, brand TRUE .
If you are using the official and updated program is even easier. Also from the Advanced menu (Ctrl + Alt + D) is a call option all the way down Show Develop menu, which appears to have been where they tired to translate because there is all still in English. Down to the sub Rendering and click where it says Framebuffer Objects, then Deferred Rendering and then Global Illumination (The latter is optional but with it enabled the lighting is more realistic).
worth mentioning that there is no need to do both things at once, choose one method or another depending on the program you have, the first is if you're using, for example, Emerald viewer and the second for which lower the official SL.
If you are too lazy to change much WindLight settings to take full advantage of the shadows you can download these, made by Mescaline Tamm. Just unpack in the folder where you installed Second Life, in app_settings , WindLight , skies.
And enjoy.
PS So far the only problem that I find this new lighting is that it appears a rather annoying bug with shadows enabled that causes the avatar's eyes look very strange: very bright, red or just disappear (I seen three cases). While we wait for an official solution, the trick to avoid this is to use prim eyes, ie a kind of lenses. There are several shops that sell them, try to put "prim eyes" in the search.